
Computer science graduate building user-friendly web and mobile applications, with a focus on turning ideas into real, functional products.
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A garden planning app that allows users to design their space, organize planters, and manage plant layouts based on real growing requirements.
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Early stage wireframes and layout iterations that map out the app’s structure, focusing on usability, navigation, and scalable component design
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A breakdown of the app’s core functionality using user stories to define features, user flows, and key interactions driving the overall system design.
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A full-stack book club platform that lets users browse books, join discussion channels, and create posts, built with React, Node.js, and CouchDB
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A client-server posting system that implements both REST and gRPC to compare performance, scalability, and data transfer efficiency
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A tower defense-style game inspired by Plants vs. Zombies, where players strategically place plants to defend a windmill from waves of enemies.
